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  • David Krum David Krum

    Next generation ICT & VR

    Dr. David Krum is a Computer Scientist and Associate Director of theICT Mixed Reality Lab, which develops new techniques and technologies for presenting immersive experiences. His research interests include human-computer interaction, virtual reality, and 3D interaction. He began his research into virtual reality technologies in 1998.

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    121 21 16

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  • Kurt Demaagd Kurt Demaagd

    Next generation ICT & VR

    I am an assistant professor at Michigan State University in the Department of Telecommunication, Information Studies, and Media. My primary research area is on the economics and policy of using information networks for economic growth, with a particular emphasis on using complex adaptive systems and agent-based models to study the mechanisms and impacts of ICT investments. I teach courses on telecom management and network infrastructure. Much of my time is dedicated to administering a series of three BTOP grants totaling $12 million to increase broadband access and adoption. My PhD is from the Ross School of Business at the University of Michigan. I also have a BS in Computer Science from Hope College.

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    880 84 44

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  • Lian Jian Lian Jian

    Next generation ICT & VR

    I am an Assistant Professor at the Annenberg School of Communication at the University of Southern California. I graduated from the University of Michigan. Jeffrey K. MacKie-Mason was my advisor. My dissertation committee members were my advisor, Professor Yan Chen, Professor Rahul Sami, and Professor Nigel Melville. I study the strategic behavior of individuals in information aggregation systems. Information systems are great tools for collecting and aggregating distributed information held by individuals, but people may or may not have the right incentives to provide their information. Contribution costs time and effort, and some users of these systems may provide information that misleads others. How can we motivate people to share high quality information? I use multiple methods in my research: game theoretical modeling, statistical modeling and analysis, and human-subject laboratory experiments. In my spare time, I enjoy playing tennis, badminton, and practicing Chinese calligraphy.

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    611 86 91

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  • Debra Hoven Debra Hoven

    Next generation ICT & VR

    Yu Hong is an assistant professor in the School of Communication at USC Annenberg. She got her Ph.D. in Communication from the University of Illinois at Urbana-Champaign. Her research areas include ICTs and development, political economy of global communication, China's information and communications industry, information labor, and information society theories.

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    918 16 14

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  • Yu Hong Yu Hong

    Next generation ICT & VR

    Yu Hong is an assistant professor in the School of Communication at USC Annenberg. She got her Ph.D. in Communication from the University of Illinois at Urbana-Champaign. Her research areas include ICTs and development, political economy of global communication, China's information and communications industry, information labor, and information society theories.

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    269 93 68

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  • Skip Rizzo Skip Rizzo

    Next generation ICT & VR

    Psychologist Skip Rizzo conducts research on the design, development and evaluation of virtual reality (VR) systems targeting the areas of clinical assessment, treatment rehabilitation and resilience. This work spans the domains of psychological, cognitive and motor functioning in both healthy and clinical populations. Rizzo is working with a team that is creating artificially intelligent virtual patients that clinicians can use to practice skills required for challenging clinical interviews and diagnostic assessments. His cognitive work has addressed the use of VR applications to test and train attention, memory, visuospatial abilities and executive function. In the motor domain, he has developed VR game systems to address physical rehabilitation post stroke and traumatic brain injury and for prosthetic use training. He is currently designing VR scenarios to address social and vocational interaction in persons with autistic spectrum disorder. Rizzo is currently examining the use of VR applications for training emotional coping skills with the aim of preparing service members for the stresses of combat. He is senior editor of the MIT Press journal, Presence: Teleoperators and Virtual Environments. He also sits on a number of editorial boards for journals in the areas of cognition and computer technology (Cognitive Technology; Journal of Computer Animation and Virtual Worlds; Media Psychology) and is the creator of the Virtual Reality Mental Health Email Listserve (VRPSYCH).

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    353 57 18

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  • Marientina Gotsis Marientina Gotsis

    Next generation ICT & VR

    She and her long-time collaborator Maryalice Jordan-Marsh from the School of Social Work taught the first USC Games for Health course with sponsorship from Humana. Gotsis later developed the first graduate degree in the world focused on Media Arts, Games and Health. Her award-winning students have received recognition in festivals and prizes from the Apps for Healthy Kids challenge sponsored by the Michelle Obama's Let’s Move Initiative, the GE Healthymagination Student Award, Indiecade, Alt.Ctrl.GDC, ACM SIGGRAPH, Serious Games Showcase and Challenge, Unity Unite Awards, Cornell Cup USA, Vilcek Foundation, and the Conference of the Entertainment Software and Cognitive Neurotherapeutics Society.

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    388 36 38

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  • William Buschert William Buschert

    Next generation ICT & VR

    Research Social and political philosophy, philosophy of technology (particularly regulation and democratic control of technological systems), applied and professonal ethics, aesthetics.

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    695 10 14

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  • Wonsook Lee Wonsook Lee

    Next generation ICT & VR

    "WonSook LEE has been working at EECS, Faculty of Engineering, University of Ottawa, Canada since Sep, 2003. She has worked on computer animation (MPEG 4), face recognition (MPEG 7), medical imaging and etc. Her interests diverse from Computer graphics to Computer vision, but the main theme is VISUALIZATION and HUMAN. She has studied, worked in companies and universities in South Korea, U.K., Singapore, Switzerland, U.S.A. and now it's time for Canada. "

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    782 58 13

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  • Pierre Boulanger Pierre Boulanger

    Next generation ICT & VR

    I worked for 18 years at the National Research Council of Canada as a senior research officer where my primary research interests were in 3D computer vision, rapid product development, and virtualized reality systems. I now hold a double appointment as a professor at the University of Alberta in the Department of Computing Science and in the Department of Radiology and Diagnostic Imaging (Faculty of Medicine). I am the Director of the Advanced Man Machine Interface Laboratory as well as the scientific director of the Alberta Radiological Visualization Center. I am also a Principal Investigator for Stereo IPTV at TRLabs. In 2004, I was awarded an iCORE/TRLabs Industrial Chair in Collaborative Virtual Environments. I have published more than 260 scientific papers in various journals and conferences. I am also on the editorial board of two major academic journals. I am on many international committees and frequently give lectures on rapid product development and virtualized reality. On the commercial side, I am the President of PROTEUS Consulting Inc., an Alberta-based consulting firm specialized in Virtual Reality Applications.

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    396 32 77

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